Josh
developerÂ
Software engineer based in Cape Town, South Africa. Nuxt, TypeScript, C# and Unity.
![Josh Headshot](/me.webp)
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experience
![Touchfoundry logo](https://pb-testing.macawls.dev/api/files/mn5eo0awcyo094x/7325vg8cy644hq0/touchfoundry_logo_pNkZpntyt4.jpg?thumb=100x100)
Intermediate Developer
hybridTouchfoundry
Jun 2024 - Present | Cape Town, South Africa
Began development on a 3D web navigation solution for the V&A Waterfront using Nuxt and Three.js
- Devised a solution to transform a floor plan into a 3D scene
- Achiveived multi-floor navigation between stores
- Implemented an accessible and responsive UI from wireframes using Tailwind CSS
![Gamebok logo](https://pb-testing.macawls.dev/api/files/mn5eo0awcyo094x/lwp84nmt1yytt0n/1698048470436_gToJ5lGvR8.jpg?thumb=100x100)
Game Developer
remoteGamebok
Feb 2024 - May 2024 | Cape Town, South Africa
Development work on two IPs
Avoidy Virus
- Physics based multiplayer client predicition research and development with Unity Netcode
- Implemented multiplayer game mechanics with Photon Quantum ECS
Gamebok Kick
- Directed engine and code architecture for thematic elements, enemies and levels
- Created basic shaders and implemented a responsive user interface with Unity UI Toolkit
Nuxt
Unity
Linux
Docker
Git
C#
Typescript
C++
Interested in my work?
Let's chat [email protected]